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Schedule (Final Draft)


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Offline Thorn

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Schedule (Final Draft)
« on: February 13, 2013, 07:36:34 pm »
All times are Eastern Daylight Time. Be aware that the United States and Canada will be in Daylight Saving Time throughout the marathon, while most of the northern hemisphere will start Daylight Saving Time on March 31 (the last day of the marathon).

If you didn't provide the stream test I asked for or never talked to me about it, I've removed you from the marathon. In any case of multiple people listed for a single-player game, I leave you to decide among yourselves who will do what. I have made some decisions already for the sake of streamlining the schedule and minimizing the workloads on particular streamers, but I have no preference on others. You could also attempt to stream two streams of two people, creating a race of sorts.

If you think a time window is too large or too small, make that known. Remember to err larger, not smaller, with your estimates -- filling time is easy, but creating time is difficult. Also make note of anything we should know about your stream -- for example, if a bunch of people want to do 100% runs, we will allot more time and extend the marathon another day to compensate.

Monday, March 25
  • 2:00 PM - Sonic Adventure 2 - BrokenArthritis
  • 4:00 PM - Sonic Adventure - BrokenArthritis [Sonic, then Tails OR Big]
  • 5:00 PM - Sonic Unleashed (360/PS3) - Millernusgaming
  • 9:00 PM - Sonic Generations - Paraxade

Tuesday, March 26
  • 2:00 PM - Sonic Heroes - Shadow Jacky
  • 3:30 PM - Sonic 2 (Genesis) - TimpZ [Sonic and Tails]
  • 4:00 PM - Sonic Pocket Adventure - sonikkusama
  • 4:30 PM - Sonic R - bertin
  • 5:00 PM - Shadow the Hedgehog - bertin
  • 5:30 PM - Sonic Labyrinth - bertin
  • 6:00 PM - Sonic Riders - Chao_Fan
  • 7:00 PM - Sonic 4 Episode 1 - HyperSonic7701
  • 8:00 PM - Sonic 3 & Knuckles - HDL [Tails OR Knuckles], Strong Bad [competition]
  • 9:00 PM - Sonic 3D Blast - Thorn

Wednesday, March 27
  • 2:00 PM - Sonic 4 Episode 2 - HyperSonic7701
  • 3:00 PM - Sonic Riders: Zero Gravity - HyperSonic7701
  • 4:00 PM - Sonic Colors (Wii) - DarkspinesSonic
  • 5:20 PM - Sonic and the Black Knight - flying fox
  • 6:30 PM - Sonic Unleashed (Wii/PS2) - HyperSonic7701 [select stages]
  • 7:20 PM - Sonic 1 (8-bit) - AdamAK
  • 7:40 PM - Sonic 2 (8-bit) - flying fox
  • 8:00 PM - Sonic 2006 - Paraxade

Thursday, March 28
  • 2:00 PM - Sonic CD 2011 - flying fox [Tails]
  • 2:30 PM - Sonic Rush Adventure - Cruizer
  • 3:45 PM - Sonic Colours (DS) - Cruizer
  • 4:30 PM - Sonic Advance 3 - mike89
  • 6:00 PM - Burning Rangers - RPGnutter
  • 7:20 PM - Sonic Championship / Sonic the Fighters - sonikkusama [Knuckles + donated character]
  • 8:00 PM - Sonic Robo Blast 2 (standard game, co-op) - Multiple people

Friday, March 29
  • 2:00 PM - NiGHTS into Dreams... - Thorn
  • 3:30 PM - Sonic 1 (Genesis) - SonicBoom737
  • 4:00 PM - Knuckles' Chaotix - Thorn
  • 5:40 PM - Sonic Advance 2 - Combo
  • 6:20 PM - Sonic Chaos - AdamAK [Sonic]
  • 6:40 PM - Sonic Triple Trouble - bertin
  • 7:00 PM - Sonic Spinball (Genesis) - mike89
  • 7:30 PM - Puyo Puyo VS 2 b25 - Audience

Saturday, March 30
  • 2:00 PM - Ristar - Gamble
  • 3:00 PM - Sonic Shuffle - Multiple people
  • 5:00 PM - Sonic Free Riders OR Mario & Sonic at the London 2012 Olympic Games (Wii) [SFR only if a Kinect setup is practical] - Multiple people
  • 6:00 to 6:30 PM- Tails SkyPatrol - sonikkusama
  • 7:00 to 8:00 PM - Sonic & All-Stars Racing Transformed [exact time depends on number of SkyPatrol failures] - Multiple people, audience

Sunday, March 31
  • Bonus stream day. Potential streams include Sonic Robo Blast 2: Tortured Planet co-op, hacks and fan games, Sonic Pocket Adventure, Sonic Advance, Sonic Generations mods, more SkyPatrol shenanigans, Unwiished, All Stars Racing (the first game), Super Smash Bros. Brawl as Sonic, other takes on already-played games (e.g., Sonic Heroes as a different team than during the normal marathon event)... really, anything remotely Sonic.
« Last Edit: March 20, 2013, 04:52:22 pm by Thorn »
<RPGnutter> Well I think your reasoning was dumb, so you get sassed
<RPGnutter> Thats how it works

Offline SB737

Re: Schedule (First Draft)
« Reply #1 on: February 14, 2013, 08:04:25 am »
Will Sonic 3D blast be run? it could be done on 29th march in that gap
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Offline yse

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Re: Schedule (First Draft)
« Reply #2 on: February 14, 2013, 08:23:46 am »
OK, early starts are -really- bad for me. 2pm in EST will be 4am where I am... If that means I drop off Sonic 2 and 3, so be it, I've played those games plenty at marathons and don't need to again.

Sonic Spinball should not take more than 25 minutes, and will not take more than 30.

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Offline Parax

Re: Schedule (First Draft)
« Reply #3 on: February 14, 2013, 08:42:22 am »
Are we doing a bidding war for character choice in 06? If so, making it the third game is a really bad idea.

Still think we should do a 24/7 marathon. >.>
« Last Edit: February 14, 2013, 12:37:29 pm by Umbreon »

Re: Schedule (First Draft)
« Reply #4 on: February 14, 2013, 11:47:33 am »
no pso? MAKE IT AGAIN

Offline Thorn

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Re: Schedule (Second Draft)
« Reply #5 on: February 14, 2013, 03:38:45 pm »
The schedule has been updated. Note that Monday has been added, and most of the Tuesday games from the previous schedule are now on Monday.

Still think we should do a 24/7 marathon. >.>

Sure, as soon as you want to organize and maintain it.
<RPGnutter> Well I think your reasoning was dumb, so you get sassed
<RPGnutter> Thats how it works

Offline SpanielWare

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Re: Schedule (Second Draft)
« Reply #6 on: February 15, 2013, 03:30:32 pm »
  • 2:30 PM - Sonic Rush Adventure - Cruizer
  • 3:45 PM - Sonic Colours (DS) - Cruizer

  • 6:20 PM - Sonic Drift - Luxray

Forgive me if I'm incorrect (I'm not particularly conversant with all the TSC folk) but are Cruizer and Luxray the same person? (If so it would be wise to change the schedule accordingly to avoid confusion - then again, the rest of TSC may not be as noobish as I am! :P)

EDIT: I see Thorn's modified his post, changing 'Luxray' to 'Cruizer' - I was right about Cruizer's alternate persona. :V
« Last Edit: February 15, 2013, 05:12:14 pm by danieldude »
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Offline Thorn

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Re: Schedule (Third Draft)
« Reply #7 on: February 18, 2013, 01:35:39 pm »
^ You totally meant "fursona", right?

The schedule is updated to revision three. Luxray dropped out of Drift, so NiGHTS will be extended by playing the Christmas content or by showing one or two stages from the Wii sequel. Sonic 2006 was switched with Sonic Generations so that Parax has more time to run his character bidding war.

We need volunteers to stream on Sunday, March 31 for bonus streams. We can do late-night bonus streams after each night almost on a whim, but organizing another day will be tough and should be done in advance; we're unlikely to have one person volunteer for the entire day again.
<RPGnutter> Well I think your reasoning was dumb, so you get sassed
<RPGnutter> Thats how it works

Offline Luxray

Re: Schedule (Third Draft)
« Reply #8 on: February 19, 2013, 01:41:17 am »
^I could post my fursona, but there's an elephant in the way.
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Offline TimpZ

Re: Schedule (Third Draft)
« Reply #9 on: February 19, 2013, 05:19:27 am »
When you talk to people about Sonic the Hedgehog, they usually don't think about Sonic Riders or Sonic Chaos. They think about Sonic 1 or 2, Sonic Generations, Sonic Adventure 2 or sometimes Sonic 06.

I think it'd be a better idea to have the most popular games during friday/saturday rather than to burn them during the workdays.

Re: Schedule (Third Draft)
« Reply #10 on: February 19, 2013, 12:16:45 pm »
I am playing all stories. Correct?

Offline Thorn

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Re: Schedule (Third Draft)
« Reply #11 on: February 19, 2013, 01:18:33 pm »
I think it'd be a better idea to have the most popular games during friday/saturday rather than to burn them during the workdays.

Saturday cannot change, as the multiplayer games involve getting several people together in one location and I need a weekend to do that. Friday night is also set to an audience participation event for the sake of having the largest possible audience playing. The only people who should have off during the day on Friday that wouldn't have off during the day on other days would be devout Christians (Good Friday) and not-so-devout Christians pretending to be devout for the sake of the holiday.

If there's anything you really want done on a weekend, consider doing it as a bonus stream on Friday night, Saturday night, or anytime Sunday. In your case, that would be something like "if somebody else does Sonic 2/3&K, I'll do it as a different character." I can't force you, of course, but it's a suggestion to go along with your suggestion.

I am playing all stories. Correct?

Yes, in accordance with your previous post that was something like "gimme a month to prepare and I can learn Dark and Last stories".
<RPGnutter> Well I think your reasoning was dumb, so you get sassed
<RPGnutter> Thats how it works

Re: Schedule (Third Draft)
« Reply #12 on: February 19, 2013, 01:33:21 pm »
Alright, I was just making sure. You might wanna add a extra 10 minutes just in case the PC version could end up crashing or my controller end up disconnecting randomly, and it could be a pain to get back up.

Re: Schedule (Third Draft)
« Reply #13 on: February 19, 2013, 02:01:50 pm »
I've been taking a break from speedrunning, but recently I've been getting back into it- especially Ristar and I really feel I could pull off something special this year, so if you still have slots to fill give me a shout, I also have a working mic now:) BTW even playing my bro at Puyo over hamachi on Kega is a horrible lagfest:( So co-op with FF would have been impossible.
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Offline Thorn

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Re: Schedule (Fourth Draft)
« Reply #14 on: February 19, 2013, 03:02:20 pm »
The schedule has been updated to revision four: this doesn't affect most of you. It changes Saturday due to Gamble's offer to play Ristar coming at the exact same time that I was sent an e-mail about working on Saturday morning.
<RPGnutter> Well I think your reasoning was dumb, so you get sassed
<RPGnutter> Thats how it works

Offline TimpZ

Re: Schedule (Third Draft)
« Reply #15 on: February 19, 2013, 07:47:10 pm »
Saturday cannot change, as the multiplayer games involve getting several people together in one location and I need a weekend to do that. Friday night is also set to an audience participation event for the sake of having the largest possible audience playing.


If there's anything you really want done on a weekend, consider doing it as a bonus stream on Friday night, Saturday night, or anytime Sunday. In your case, that would be something like "if somebody else does Sonic 2/3&K, I'll do it as a different character." I can't force you, of course, but it's a suggestion to go along with your suggestion.


I can understand Saturday, but I still think it's odd that Friday is "8-bit sonic day" while those are some of the less popular (even unknown) games in the series (no offence to anyone running them ofc).

It should probably be possible to do something during the bonus, sure. But I don't really want to contemplate about that right now as the schedule is still being worked on.

Offline Shadow Jacky

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Re: Schedule (Fourth Draft)
« Reply #16 on: February 22, 2013, 04:54:22 am »
Thursday and Friday is no good for me since it looks like I'm still working on those days.  Any other day is good unless something changes before the marathon.  Of course I'll let you know if it does.
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Offline Combo

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Re: Schedule (Fourth Draft)
« Reply #17 on: February 22, 2013, 06:58:48 am »
Only thing I'm worried about is the workplace changing my shift from night to day.  On Friday I would have the day off for a guaranteed day, but if they don't do a last minute change then that time should work for me.

Guess I should start finding those routes and testing how long a full run might go~
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Offline Thorn

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Re: Schedule (Fifth Draft)
« Reply #18 on: February 25, 2013, 09:05:01 pm »
The schedule is on its fifth revision. We still have many gaps that need to be filled, although their times have been changed.
<RPGnutter> Well I think your reasoning was dumb, so you get sassed
<RPGnutter> Thats how it works

Re: Schedule (Fifth Draft)
« Reply #19 on: February 25, 2013, 09:39:39 pm »
I can fill the 2:30 gap on Monday with a tails SADX run. Should take around 23-30 minutes. :)

Offline Thorn

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Re: Schedule (Sixth Draft)
« Reply #20 on: February 25, 2013, 09:42:35 pm »
We did Tails last year, but I'm okay with this compared to a nice helping of dead air. I'll add it in; thank you for doing this.
« Last Edit: February 26, 2013, 01:08:38 pm by Thorn »
<RPGnutter> Well I think your reasoning was dumb, so you get sassed
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Re: Schedule (Sixth Draft)
« Reply #21 on: March 01, 2013, 09:42:46 am »
Oh hey, you changed me to Friday.  That's good because I came here to post that they changed me back to day shift which would've conflicted with the old time.  woot
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Re: Schedule (Sixth Draft)
« Reply #22 on: March 01, 2013, 03:07:00 pm »
I just landed a job somewhere a few days ago and I have no idea what my schedule will be around the time of the marathon. but I'll keep in contact with you once I ask them

Offline SB737

Re: Schedule (Sixth Draft)
« Reply #23 on: March 04, 2013, 07:48:42 am »
DsS can do Sonic Colors because he's way better than me, so you can take my name off for that game.

Also I'm a little confused about the times, I'm at GMT and on the schedule I'm doing Sonic 1 on Friday 29th March at 3:30pm, so what time does that mean I'm at (I'm terrible at working out time differences lol)? will EST be 6 hours behind or 4 hours?

Thanks
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Offline SpanielWare

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Re: Schedule (Sixth Draft)
« Reply #24 on: March 04, 2013, 02:43:35 pm »
Before 1:00 AM GMT on March 31st this year (at which time British Summer Time 2013 will begin and the clocks will shift forward an hour, so EST = GMT - 6:00), EST = GMT - 5:00, so your 3:30 PM EST run will be at 8:30 PM GMT. (The clocks will shift back an hour at 1:00 AM GMT on October 27th this year; they always shift ahead an hour on the last Sunday of March and shift back an hour on the last Sunday of October in the UK.) :)
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Offline Thorn

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Re: Schedule (Sixth Draft)
« Reply #25 on: March 04, 2013, 04:11:28 pm »
^ You're forgetting that the United States will be in DST before most other countries. We'll be four hours behind GMT residents for the majority of the marathon; if any events occur on Easter Sunday, we'll be five hours behind on that day since DST will kick in for most countries.
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<RPGnutter> Thats how it works

Offline SpanielWare

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Re: Schedule (Sixth Draft)
« Reply #26 on: March 04, 2013, 04:15:48 pm »
^ Silly me, sorry; I completely forgot to take into account the time changes in the US. Looks like SonicBoom737's run will be at 7:30 PM GMT then.
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Offline SB737

Re: Schedule (Sixth Draft)
« Reply #27 on: March 05, 2013, 06:13:01 am »
thanks for clearing that up, the DST just confused me a little
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Offline SpanielWare

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Re: Schedule (Sixth Draft)
« Reply #28 on: March 05, 2013, 02:33:20 pm »
thanks for clearing that up, the DST just confused me a little

Evidently, it also confused me. XD (I get it now though >_>)
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Offline Antronach

Re: Schedule (Sixth Draft)
« Reply #29 on: March 08, 2013, 02:54:36 am »
So if I live in Arizona, I'd be playing at 3PM or 1PM? (I'm always lost on this subject)

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